Rome Total War Berserkers

Rome total war how to recruit berserkers

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Total War: Rome II Game Guide. Free iOS App iPhone & iPpad. Download Game Guide PDF, ePUB & iBooks. Table of Contents. Roman hastati or berserkers. Missile infantry. Nov 10, 2020 Rome Total War - Berserkers vs Urban Cohort. How Tough Are Berserkers? - Rome: Total War. Highlights DOTA 2 Party Chaos.

Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them.

Berserkers (RTW unit)
ClassLight Infantry
Unit Size48 men
WeaponryAxe
Morale16
Melee Attack19
Ranged AttackN/A
Defence7
Charge Bonus7
AccuracyN/A
RangeN/A
AmmunitionN/A
RegionGlobal
Recruitment Cost930
Upkeep Cost120
Turns to Build2
Unit LimitUnlimited
Building RequirementsSacred Circle of Donar
Technology RequirementsNone
Attributes
  • Can go berserk
  • Frighten Infantry
  • Can hide in forests

  • Rome Total War Berserkers

    Overview

    Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them. They will use chants, strong drink, potions, rituals and even self mutilation to whip themselves into a fighting frenzy. Once the madness is upon them, little can stop them - their blood-crazed dash into the thick of combat is deeply disheartening (at best) to any who stand against them. They may try to cut their enemies to pieces in this state, but will think nothing of trying to gouge, bite, head butt and kick opponents to death as well.

    They disdain armor as a sign of weakness, along with mercy, common sense and knowing when to stop fighting. They are supremely dangerous foes in close combat.

    Details

    Berserkers are among the strongest infantry units in Rome: Total War. Like typical barbarian units, Berserkers have much higher attack than defense statistic. In the case of these units, this attack and morale of Berserkers are among the highest of any infantry in the game. They are also recruited from the Sacred Grove of Donar which can only be built in small cities. Having a high recruitment cost and taking two turns to recruit further limits Berserkers accessibility to Germania.

    Berserkers have the distinction of being unable to be contained. It is almost impossible to control a Berserker when it prevents him from battle, as the Berserker will charge without warning. In combat, Berserkers will literally send their enemies flying. It isn’t long before they go berserk and enter a “Heroic” state where Berserkers cannot be ordered to do anything and will hack away at anyone opponent who dares come near. Due to lowering enemy infantry’s morale by virtue of having the pleasure to kill them, Berserkers can be found chasing routed and unrouted men anywhere around the map.

    Despite their abilities, Berserkers face two serious weaknesses. Since missile attacks ignore the defense skill factor, Berserkers have a defense statistic of 2 against missile attacks. In comparison, Barbarian Peasants have a defense statistic of 3 against missile attacks, which illustrates how much of a drawback the susceptibility of missile fire is to Berserkers. The second liability is that most cavalry have a higher charge bonus in comparison to infantry, and Berserkers simply do not have the defense to be able to successfully cope with fighting against oncoming cavalry.

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    Summary:

    Another noble Germanic tribe, the Alemanni are based in Europe. Their goals seem to conflict with those of Rome.

    Overall Unit Summary:

    A good mix of troops sums up the Alemanni. They also have 'heroic warriors.'

    Campaign Objectives

    Hold 20 settlements, including: Germania Superior, Pannonia, Northern Italy

    Initial Campaign Cities:

    Vicus Alemanni

    Horde

    No

    Trainable Units:

    Note that these units represent what can be trained if the needed buildings are present.

    Rome Total War Berserkers

    Barbarian Peasants, Night Raiders, Golden Band, Chosen Axemen, Lombard Berserkers, Spear Warband, Lombard Archers, Chosen Archers, Warhounds, Barbarian cavalry, Burgundian Lancers, Barbarian Noble Cavalry, Chosen Warlord, Onagers

    Rome Total War Berserkers Walkthrough

    Constructible Buildings:

    Note that these buildings chains are not all that influence the ability to construct them. Population and existing buildings and religion are also a factor.

    Warrior's HoldWarlord's HoldHigh King's HallGreat HallCastrum
    Wooden PalisadeWooden WallStone Wall
    Muster FieldMeeting HallHall of HeroesHundredmen HallPalatine Barracks
    StablesWarlord's StablesRoyal StablesGreat King's Stables
    Practice RangeArchery RangeCatapult RangeSiege Engineer
    TraderMarketGreat MarketGuildhall
    BlacksmithWeaponsmithFoundry
    Port
    CesspitCesspoolOpen SewerLarge Open Sewer
    Land ClearanceCommunal FarmingCrop Rotation
    Roads
    TavernBardic Circle
    Shrine to DonarSacred Grove of DonarSacred Circle of Donar
    Shrine to FriggSacred Grove of FriggSacred Circle of Frigg
    Christian ShrineChristian ChapelChristian ChurchChristian CathedralChristian Basilica
    Shrine to WotanSacred Grove of WotanSacred Circle of Wotan

    *This unit is only available when in a horde

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